Learning Outcomes

Upon completion of the course, students will be able to:

  1. Apply the systematic process of instructional design to develop a SCORM compliant reusable learning object.
  2. Compare and contrast varying instructional strategies for CBT and select the appropriate strategy for the learning requirements.
  3. Apply principles of interface design and usability testing to CBT design.
  4. Summarize advantages and disadvantages of designing instruction for reusability.
  5. Apply the components and instructional theories of well-designed CBT when creating self-paced learning products.
  6. Articulate factors involved with designing, developing, and implementing assessments in CBT.
  7. Organize and sequence content for tutorials by flowcharting a branching scenario for remediation.
  8. Analyze how to repurpose content for different audiences, contexts, and delivery media.